Table of Contents

Struct LastRunTimeSecond

Namespace
Cobilas.GodotEngine.Utility
Assembly
com.cobilas.godot.utility.dll

This class represents a delay in seconds to methods that return IEnumerator and use the keyword Yield.

This class is performed in the _Process(float).

This class allows the corrotine to be called after the methods of updating the current scene.

public readonly struct LastRunTimeSecond : IYieldUpdate, IYieldCoroutine
Implements
Inherited Members

Constructors

LastRunTimeSecond(double)

Creates a new instance of this object.

public LastRunTimeSecond(double second)

Parameters

second double