Struct LastRunTimeSecond
- Namespace
- Cobilas.GodotEngine.Utility
- Assembly
- com.cobilas.godot.utility.dll
This class represents a delay in seconds to methods that return IEnumerator and use the keyword Yield.
This class is performed in the _Process(float).
This class allows the corrotine to be called after the methods of updating the current scene.
public readonly struct LastRunTimeSecond : IYieldUpdate, IYieldCoroutine
- Implements
- Inherited Members
Constructors
LastRunTimeSecond(double)
Creates a new instance of this object.
public LastRunTimeSecond(double second)
Parameters
second
double