Namespace Cobilas.GodotEngine.Utility.IO
Classes
- Archive
Provides static methods for working with archive files (files) in both Godot and system file systems.
- ArchiveInfo
Represents information about an archive file and provides operations for working with archive contents.
- ArchiveStream
Represents a file-based archive stream implementation that provides read and write operations.
- Folder
Provides static methods for working with folders and directories in both Godot and system file systems.
- FolderInfo
Represents information about a folder/directory and provides operations for folder management.
- GodotArchiveStream
Represents a Godot-specific archive stream implementation that integrates with Godot's file system.
- GodotPath
Provides utilities for manipulating file system paths in Godot.
Structs
- DataNull
Represents a null or empty data information structure that implements the IDataInfo interface.
Enums
- ArchiveAttributes
Provides attributes for files and directories.
- StreamType
Specifies the type of stream to be used for archive operations.